Webinar September 15: In the driver's seat with Curve ID - save your seat
Film, animation, and gaming design in Gravity Sketch
Tools used
Join Gravity Sketch team for a behind the scenes look at how top entertainment and gaming companies integrate Gravity Sketch into their workflows. This video walks through real production scenarios, showing how artists use VR to explore character designs, props and environments at scale, long before assets reach layout, rigging, or final animation.
You will see how Gravity Sketch supports fast ideation, clear visual communication, and smoother handoff between concept, modeling, and downstream teams. By working directly in 3D, artists can quickly test silhouettes, poses and compositions and share their work in formats that plug into existing pipelines.
You will learn how to:
- Explore character, prop, and environment designs directly in 3D
- Use VR to evaluate silhouette, pose, and composition at scale
- Integrate Gravity Sketch into existing film, animation, and game pipelines
- Export assets in formats such as FBX, OBJ, IGES and STL
- Improve communication between concept, modeling and production teams