Workflows

Gravity Sketch is being used within a wide range of workflows across a number of industries

Explore some examples below.

Transportation

Štěpán Král

Concept designer, Svott

"Gravity Sketch is easy to learn, but a very powerful tool that is able to deliver great outputs for subsequent stages of the design development process, such as Class-A modelling, VR-visualisation or CNC-milling in clay. It´s great to work in the real model proportions from the very early stages."

Jordi Wiersma

Automotive Designer, Donkervoort

"Milling one car can go up to 40,000€ for one milling, and if you do two or three or four, it's a lot of money you have to invest into a model. I would probably now do it with one milling just before signing off, so I can do the details and all the last fillets, edges, and lines, and just double‑check, but I feel quite comfortable not doing all the millings as before.”

Sebastian Cornelje

Researcher and Designer, the German Aerospace Center (DLR)

"Gravity sketch became more than a modeling tool. It became a shared thinking space where all these stakeholders, users, designers, experts, cabin crew, rescue helicopter workers all come together, could understand, could question, and improve the same spatial idea together. And that's really the goal. It's not just creating a model, but it's really creating alignment."

James Robbins

Senior Designer, Honda R&D Americas, LLC

"Gravity Sketch is extremely fun to use. Working in VR has dramatically changed the way I approach design and the way digital tools are used in my design process."

Alex Hodge

Product designer

"Gravity Sketch lets me do both the ideation work and the modeling work in the same software. Being able to sketch quickly in 3D over the top of reference geometry makes design iterations and the entire design process much faster."

Nikolai Proskurin & Joshua Reer

Automotive designers, Hūstle

"Gravity Sketch gives you the ability to create and assess your design in virtual reality while having a strong intuitive set of tools at hand to directly modify it."

Footwear

Finn Rush Taylor

Footwear Design Consultant

"Gravity Sketch has completely transformed my way of thinking and design process. What I love about designing in Gravity Sketch is the ability to work your way around the design giving the overall look a more natural flow."

Joey Khamis

Independent Footwear Designer

"As a designer one of the biggest challenges is to translate our 2D ideas into a 3D product. I believe Gravity Sketch is an incredible tool and time saver to quickly visualise an idea from all angles as you would with a real life final product."

Elisa Payer

Freelance footwear designer

"Gravity Sketch has opened doors in creative development. I love being able to generate my ideas quickly and build my envisioned concept in a new space, where I can experience it."

Industrial Design

Gustav Winsth

Designer

"The VR prototyping allowed us to explore and refine the design in ways that would have been nearly impossible otherwise. The result was a chair that not only looked as we had envisioned but also felt as comfortable and ergonomic as we had hoped, without even trying out anything outside of the virtual world.”

Max Betteridge

Product development engineer / freelance motorcycle designer

"My engineering training has taught me to think and conceptualise in 3D, but I feel that my hand drawing skills hold me back from communicating my concepts effectively. The speed that I can create 3D forms in Gravity Sketch and render them is a huge benefit."

Nicholas Baker

Designer, Nicholas Baker Studio

"I've been using Gravity Sketch as a tool for fast paced iteration and spatial evaluation. The faster I can get concepts out the more time that I have to let my subconscious mind distil the ideas."

Fed Rios

Industrial Design Consultant, Fed Rios Design Studio

"Gravity Sketch allows me to explore design iterations in 3 dimensions and at 1:1 scale very quickly. It is simply the best modeling tool to get volumes for designed objects that would be larger than a computer monitor. It integrates very easily with other tools that are part of my workflow, and the fact that I can bring in sketches and reference images and place them anywhere in space is a huge bonus to achieving an uninterrupted creative flow state."

Noah Sussman

Owner, ARK Design

"It has expanded my abilities more than any of the other tools I have adopted over the years. The leap in productivity offered by Gravity Sketch is a revolution in time savings and opens up worlds of possibility in form and usability in product and transportation design."

Lucas Van Dorpe

Industrial Designer, Achilles Design

"I use VR sketching to design physical products and prototypes. It’s amazing how much of the design process is supported by Gravity Sketch - from conceptual ideation to interaction design, physical prototyping and detailed rendering. Of all the tools that are on a designer’s toolbelt, I believe Gravity Sketch is the most versatile and powerful."

Matthew Antes & Cullan Kerner

Industrial designers

"Designing in VR with Gravity Sketch expedites the creative process. It allows us to visualize in real time and scale the products we are prototyping. Bringing virtual objects from GS into reality is pure magic."

Concept art

Durk van der Meer

Freelance digital artist

"I’m amazed I still come across lots of people who are using 2D screens to create 3D content. These days I use VR for everything, even 2D illustrations."

Min Guen

Concept Artist, Coalition Studio

"I love that Gravity Sketch is extremely intuitive, easy to pick up, and has a great interface. To me sketching with controllers feels like doing live-drawing in 3D space."

Get started for free

If you’re an individual designer, or just interested in trying out Gravity Sketch, please use our free version at these app stores: