Bring better products to life

Gravity Sketch is an immersive 3D workspace built for ideation and collaborative problem-solving.

Confidently solve design challenges

Traditional product design can be slow and expensive, with collaboration left too late in the process.

Gravity Sketch enables earlier collaboration and informed decision-making, saving you time and money down the line.

Loved by leading design teams

Ideate at speed

Make accurate early decisions by mapping out objects and environments in 3D to understand spatial constraints of products, scenes and worlds.

Explore manufacturability

Reduce prototypes by comparing design ideas against engineering data in 3D. Understand component fit and balance aesthetics with hardpoint requirements.

Assess ergonomics and proportions

Regain time from future rework by validating product ergonomics and proportions at 1:1 scale in VR. Test experiences and assess fit, placement, and accessibility with human factors experts.

Give contextualized feedback

Streamline communication with immersive 3D design reviews, providing real-time or asynchronous feedback through annotations and edits.

Gravity Sketch changes the game as it remotely allows you to improve the communication of your design intent with something 3D, rather than 2D orthographic views. We’re collectively making more informed decisions.

Alexander Ordonez

Senior Industrial Designer at New Balance

The Gravity Sketch Platform

VR

Compatible with standalone and tethered headsets.

Screen

No VR headset, no problem. Join rooms from your desktop to explore, edit, and review data.

LandingPad storage

Save 3D creations, reference images, and models to access across devices

Share designs and rooms with others at the click of a button

Access a free library of reference models and prefabs

Works in

Trusted by leaders in design

Arnau Sanjuan
Arnau SanjuanDesign Director, Innovation, Adidas
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If we were to compare Gravity Sketch to the old way of working with Photoshop and Illustrator the learning curve is miles ahead, you go much faster.
Sawyer Alcazar-Hagen
Sawyer Alcazar-HagenDesigner at Vvolt
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I created a ton of concepts super fast in Gravity Sketch, just trying to figure stuff out within 30 minutes and communicate options. I don't think I could ever do that with traditional sketches, but I also couldn’t whip that up in Rhino. These concepts in Gravity Sketch take five minutes.
Michael Smith
Michael SmithDigital Design R&D Manager at Ford
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If you wanted to make an interior and an exterior, you’re talking months when using traditional tools and workflows, versus approximately 20 hours in Gravity Sketch.
Michael Hritz
Michael HritzSenior Industrial Designer at Polaris
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I had to get an instrument panel milled into a clay model, and I only had three hours to do it. I immediately jumped into Gravity Sketch and banged it out. I was able to hand over that same model to engineering and get it in the clay model so all the designers could look at it.
Sean O'Shea
Sean O'SheaHead of Anta US
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I never realised how limiting drawing in 2D was until I started using Gravity Sketch. The freedom and creativity are clearly the most enjoyable parts for me.

Individual

Get started free today

Join a community of thousands of designers and creators communicating ideas in 3D.

Business

Start your 3D design studio

Bring teams together from anywhere, with virtual studios to create and review high fidelity 3D ideas.

Get started for free

If you’re an individual designer, or just interested in trying out Gravity Sketch, please use our free version at these app stores: